Where is the office phone?
On the Office floor. This page does not pin one eternal desk. Answer when it rings, without delay.
Playrooms green office map: answer the phone, watch the follower, reach the Waiting Area maze. Lexi by elevators. Notes Unverified. Steam 5037510.
Answer the phone. Watch the follower.
~7 min read
This Playrooms green office map page is the €90 Office on Steam App 5037510 by Two Pixels UG: answer the phone without delay, watch the unnamed follower so it stops, and do not confuse this keyed floor with the Waiting Area maze that *looks* like a green office. Play on Steam.
Community 1.0.0 numbers stay Unverified. The in-game notice is the phone rule. Player guides claiming “answer once and the follower never appears” are a separate, Unverified cause-and-effect guess.
| Fact | Detail |
|---|---|
| Steam App | 5037510 |
| Developer | Two Pixels UG |
| Key (community) | €90 · right 3rd door from Playroom |
| Area balls (community) | 50,000 |
| Sparrows here | 3 (community) |
| Office decorations | Feeding Bowl · Desk Plant · Tall Plant |
| Phone rule | Answer without delay (in-game notice) |
| Follower | Stops when watched · no official enemy name |
| Phone vs spawn | Guides say answering blocks the follower · Unverified |
| Lexi | Near left 3rd elevator · Free Lexi |
| Green maze | Waiting Area hidden path · not this keyed Office |
| Hardcore | Follower is a listed death risk |
Matched by build plan, shared topics, and guide progression — not random related links.
Community 1.0.0 puts Office after School. The key is €90, Playroom hall, right 3rd door. Amounts are in-game €, not Steam USD. You do not have to empty School balls before you buy — community recaps say keys do not require a clean current room.
The keyed Office is a work floor: desks, phones, computer rows, and elevator banks. Community area count is 50,000 balls. Unlock mail and the achievement name Overtime are community labels for entering this floor, not a second map.
| Item | Community 1.0.0 | This page |
|---|---|---|
| Key price | €90 | Unverified |
| Door | Right, 3rd | Unverified landmark |
| Area balls | 50,000 | Unverified |
| Enter achievement | Overtime | Community name |
| Must empty School first | No | Community recap |
A session that buys Office at about €90 still has to walk in and read the desk notice. The Playrooms green office map starts at that text, not at the shop.exe line. Next: the telephone sentence you actually have to obey.
When the Office unlocks, the desk copy is blunt: your desk is located there, you will not find the writer there, and should the telephone ring, answer it without delay. The same board adds exercise particular caution when calling elevators. That is the in-game rule set for this floor.
A ring is a job, not flavor. Sessions that hunt for a handset while the shift clock is already yellow are the ones that miss it. If you hear a short ring and cannot see a cradle, keep sweeping desks — community recaps do not pin one unique handset forever.

| Line | Treat as |
|---|---|
| Answer without delay | In-game instruction |
| Caution when calling elevators | In-game instruction |
| Answering prevents the follower forever | Player guess · Unverified |
| Exact desk with the only phone | Not pinned on this page |
Keep the notice and the guide rumor in two columns. You answer because the board said so. You do not claim a spawn table you have not measured. Next: what to do if something is already walking.
Community notes: a figure on this floor stops when watched. This wiki will not invent an official enemy name. Hardcore lists the Office follower among wipe risks, alongside school running, hotel fall, and missing the lights-out walk home.
Face it. Do not turn your back to vacuum a row “for two seconds.” Watch-to-stop is a hold, not a toggle you tap once. If the figure is gone after you answered a ring, do not write a proof — that cause-and-effect stays Unverified.

Balls are cheap compared with a Hardcore wipe. If you need both hands on a vacuum, park so the follower stays in view or leave the row. Next: the maze people keep filing under the wrong door.
No. The green office maze is a hidden Waiting Area path. Community 1.0.0: left corridor door into a maze that looks like a green office, with the whale at the end (Out of water). A second recap says the first door on the right of that far-left hall, and also mentions a back wall behind your desk. Both stay Unverified landmarks. Walk them on secrets, not as a second Office CAD.
Searchers type Playrooms green office map because the maze *looks* like Office. This page keeps the €90 floor here and the maze there so you do not spend a key hunting a whale.
| Place | What it is | Page |
|---|---|---|
| €90 Office | Keyed work floor, phones, elevators | This page |
| Waiting Area left hall | Hidden maze that looks green-office | Secrets |
| Whale | End of that maze · Out of water | Secrets |
| Desk back wall (recap) | Alternate maze entry · Unverified | Secrets |
Lexi is community-pinned near the left 3rd elevator on this floor (Free Lexi). That is an Office elevator, not a maze tile. Whale steps stay on secrets. Next: the three Office pickups you can take while you are already here.
Community 1.0.0 puts three sparrows and three office decorations on this floor. stats.exe only shows those counters after you pick up at least one matching collectible. Full bird list: sparrow locations. Full decor list: collectibles.
A later secrets recap is looser on sparrow desks (“a computer somewhere”) than the 1.0.0 chair-and-monitor notes. Keep the 1.0.0 wording as the table, label it Unverified, and correct it after a live pass — do not average two recaps into a fake pin.
| Pickup | Community location | Status |
|---|---|---|
| Sparrow | Entrance first sofa | Unverified |
| Sparrow | 3rd monitor in the first PC row (from the middle) | Unverified |
| Sparrow | Chair in the feeding-bowl room | Unverified |
| Feeding Bowl | Right-wall door, between chairs, on the floor | Unverified |
| Desk Plant | Near left 8th desk row | Unverified |
| Tall Plant | Right elevator 5 | Unverified |
Tall Plant is community right elevator 5. Lexi is left 3rd. Mixing those two banks is how a clean-up run wastes a shift. Decorations are not Ballie — locker.exe cosmetics stay off this map.
Do not publish a follower bestiary. Do not pin a single eternal phone desk. Do not merge the Waiting Area maze into this floorplan. Hotel is the next keyed room on the community table (€100, left 3rd door) and it has its own swap warning.
If you still need whale steps, that is secrets. If you need death rules, that is Hardcore. This Playrooms green office map stops at phone, watch, Lexi side, and Unverified pickups.
| Task | Open |
|---|---|
| Whale / green maze | Secrets |
| Hotel key and fall | Hotel map |
| 20 birds | Sparrow locations |
| 14 decorations | Collectibles |
| Wipe rules | Hardcore |
Office balls do not pause lights-out. Bank what you can, keep the follower in view, and walk home. Key order for the rest of the shift: walkthrough.
Next: walk the Waiting Area maze on secrets. Then the last key on hotel map.
On the Office floor. This page does not pin one eternal desk. Answer when it rings, without delay.
Player guides say it can. Treat that as Unverified. The board only orders you to answer.
No official enemy name on this wiki. Community: it stops when watched.
No. The green office maze is reached from the Waiting Area. See secrets.
Community: near the left 3rd elevator. Achievement name Free Lexi.
Community Hardcore list includes the Office follower as a death / wipe risk.
Matched by build plan, shared topics, and guide progression — not random related links.